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Ultratron gameplay
Ultratron gameplay













ultratron gameplay

Yes, it all looks very cool and for your first playthrough, that’s absolutely fine, but for high score chasers, having to trudge your way through these absurdly simplistic early stages can prove a bit of a chore.

ultratron gameplay

Played on a fixed screen that changes in little more than colour across each of the four very similar worlds that make up the core 40 stages that the game has to offer, Ultratron is a visually simplistic but nostalgically pleasing experience that ramps up the retro-inspired pyrotechnics just enough for the game to feel relatively modern in appearance.Įven with the fireworks turned up to 11 though, the art design always has one foot in the past with both the design of the attacking aliens and of your heroic robot kept clean and simple – heck, enemies even move in those stilted single frame animations ala the Robotron original.Īs great as Carbon Games’ commitment to the arcade games of yore is though – when starting up, it actually leans a little too heavily on the nostalgia with challenge subsequently at a minimum as enemies stutter their way across the screen in slow motion. This is a no-frills shooter that embraces both the look and rudimentary mechanics of the games that it so successfully apes, and you know what, it’s all the better for it. There are plenty of very solid twin-stick shooters on the market right now, but few have embraced the genres’ roots as wholeheartedly as Carbon’s Robotron inspired, Ultratron, an arcade-inspired shooter that doubles down on nostalgia while providing the kind of timeless arcade-style gameplay that makes its most obvious inspirations so much fun 30 years after they were originally released.















Ultratron gameplay